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LOJ STRATS

SVS · SUPREME HONOR

SVS
Preparation

Build your strength.
Make every day count.

Five days to turn your saved materials into points. Pick the right day for your upgrades, hunts and troops.

05 scoring days01 shared goalServer vs. server
Two rival wardens arm-wrestle beneath a golden explosion
THE PREPARATION PHASEStronger together.

BEFORE THE FIRST RESET

Save now. Score later.

The Warden mindset. A different scoring schedule.

Hold your upgrades

Keep Forticlad materials, tomes, chips and equipment parts for their scoring days.

MATERIALS & RATING

Open with a plan

Module chests: Days 3 & 5. Hero shards and Reinforcement Spins: Days 2 & 3.

CHESTS & HERO SHARDS

Time your speedups

Speedup minutes score on Days 1, 2 & 5. Training and promotion score by troop level on Day 4.

SPEEDUPS & TROOPS

BEFORE YOU SPEND

Bonuses first. Then start your upgrades.

Activate the right bonuses before starting construction, research or a troop batch. Check that they are active, then use your speedups.

01 / FELON · YARD TIME

Choose the right Felon

  • PhantomConstruction speed +22.5%
  • FelineResearch speed +15%
  • Black WidowTraining speed +30%

Send the relevant Felon to Yard Time. Check your current skill values and remaining active time.

02 / WARDEN · DUTY

Pick the best position

  • Director of JusticeConstruction, research & training speed +12% each
  • Director of Defense · Day 4Training speed +60%
    Training capacity +300

Pick the Duty position that fits your planned action. Confirm the position is active before starting a batch.

Other Duty positions

Interior, Public Health, Inspection and Command: check each position’s current effects in the Duty panel before choosing your slot.

03 / PRISON BUFFS

Prepare a bigger training batch

+210%

Training Capacity · 2 hours
6,000 diamonds

Activate this prison buff before starting your training batches. Capacity increases the number of troops per batch; it is separate from training speed.

04 / WARDEN BUFFS

Activate the right Warden buff

  • Inspirational SpeechTraining speed +30% · 10 minutes
    Cooldown: 2 days
  • Rapid ConstructionConstruction speed +20% · 10 minutes

Start your training batches or construction while the relevant buff is active.

05 / POWER ARMOR

Check your Power Armor buffs

Use the relevant Power Armor buffs before starting your planned upgrades or training.

Follow the event reset. Confirm the active day and scoring action before spending. On Day 4, prepare Black Widow, the Defense Duty position, Inspirational Speech, the Training Capacity prison buff and relevant Power Armor buffs before starting your training session.

More about Felon bonuses ↗

THE FIVE-DAY PLAYBOOK

Pick your day. Plan your points.

Points per item unless a quantity, minute, rating increase or action is stated.

DAY 01 / THE FOCUS

Forticlad upgrades

Save your Forticlad materials for building upgrades and technology research. Tomes, satellite materials and eligible speedups also score today.

BUILD & RESEARCH

Forticlad Cores → building upgrades.
Hyperalloy → Forticlad Technology.

Today’s scoring items

  • Tome Rating +1
  • Satellite Chip (any)
  • Orbit Core
  • Cosmic Core
  • Construction speedup / 1 minute
  • Research speedup / 1 minute
  • Training & promotion speedup / 1 minute

Also scores: Forticlad Core · Hyperalloy · Advanced Forticlad Core

SCORING LIST · Points per listed unit
ActionPoints
Forticlad Core3,000
Hyperalloy1,500
Advanced Forticlad Core45,000
Tome Rating +1210
Satellite Chip (any)9,800
Orbit Core3,500
Cosmic Core43,750
Construction speedup / 1 minute90
Research speedup / 1 minute90
Training & promotion speedup / 1 minute90
DAY 02 / THE FOCUS

Resource gathering

Gather in the field. Points below apply to the listed resource quantities, not to opening resource packs. Hero shards and eligible speedups also score.

GATHER IN THE FIELD

1,000 Food = 1,000 Wood = 200 Steel = 50 Gasoline.
Each listed quantity earns 6 points.

Today’s scoring items

  • Rare Hero Shard
  • Epic Hero Shard
  • Legendary Hero Shard
  • Construction speedup / 1 minute
  • Research speedup / 1 minute
  • Training & promotion speedup / 1 minute

Also scores: Forticlad Core · Hyperalloy · Advanced Forticlad Core · Reinforcement Spin / 1 spin · Gather 1,000 Food · Gather 1,000 Wood · Gather 200 Steel · Gather 50 Gasoline

SCORING LIST · Points per listed unit
ActionPoints
Forticlad Core3,000
Hyperalloy1,500
Advanced Forticlad Core45,000
Reinforcement Spin / 1 spin24,000
Rare Hero Shard1,050
Epic Hero Shard3,660
Legendary Hero Shard9,120
Construction speedup / 1 minute90
Research speedup / 1 minute90
Training & promotion speedup / 1 minute90
Gather 1,000 Food6
Gather 1,000 Wood6
Gather 200 Steel6
Gather 50 Gasoline6
DAY 03 / THE FOCUS

Fugitive hunting & rallies

Use stamina to hunt fugitives and start beast rallies. Save module chests for today or Day 5; open them to score.

USE YOUR STAMINA

Fugitives: 27,000–36,000 points.
Start a beast rally: 90,000 points.

Today’s scoring items

  • Open Solo Module Chest
  • Open Formation Module Chest
  • Open Barrier Module Chest
  • Power Module
  • Advanced Power Module
  • Tome Rating +1
  • Rare Hero Shard
  • Epic Hero Shard
  • Legendary Hero Shard

Also scores: Reinforcement Spin / 1 spin · Defeat Lv. 1–10 Fugitive · Defeat Lv. 11–15 Fugitive · Defeat Lv. 16–20 Fugitive · Defeat Lv. 21–25 Fugitive · Defeat Lv. 26–30 Fugitive · Start rally to hunt 1 beast

SCORING LIST · Points per listed unit
ActionPoints
Open Solo Module Chest1,824
Open Formation Module Chest3,600
Open Barrier Module Chest5,400
Power Module1,920
Advanced Power Module9,600
Tome Rating +1210
Reinforcement Spin / 1 spin24,000
Rare Hero Shard1,050
Epic Hero Shard3,660
Legendary Hero Shard9,120
Defeat Lv. 1–10 Fugitive27,000
Defeat Lv. 11–15 Fugitive29,250
Defeat Lv. 16–20 Fugitive31,500
Defeat Lv. 21–25 Fugitive33,750
Defeat Lv. 26–30 Fugitive36,000
Start rally to hunt 1 beast90,000
DAY 04 / THE FOCUS

Troop training

Train or promote troops. Promotion points equal the new level’s training points minus the old level’s training points, per soldier.

Promotion example: 1,000 soldiers from Lv. 8 to Lv. 9 earn (135 − 105) × 1,000 = 30,000 points.

PROMOTE WITH PURPOSE

Points per soldier = target level points − current level points.

Today’s scoring items

  • Tome Rating +1
  • Precision Gear
  • Magnet
  • Satellite Chip (any)
  • Orbit Core
  • Cosmic Core

Also scores: Hero exclusive equipment part · Potential Coil

Training & promotions: points depend on troop level. Speedups help finish batches; speedup minutes do not score today.

SCORING LIST · Points per listed unit
ActionPoints
Tome Rating +1210
Hero exclusive equipment part12,000
Precision Gear6,000
Potential Coil60,000
Magnet3,000
Satellite Chip (any)9,800
Orbit Core3,500
Cosmic Core43,750
Train 1 Lv. 1 soldier9
Train 1 Lv. 2 soldier12
Train 1 Lv. 3 soldier15
Train 1 Lv. 4 soldier24
Train 1 Lv. 5 soldier36
Train 1 Lv. 6 soldier54
Train 1 Lv. 7 soldier75
Train 1 Lv. 8 soldier105
Train 1 Lv. 9 soldier135
Train 1 Lv. 10 soldier180
Train 1 Lv. 11 soldier216
DAY 05 / THE FOCUS

Mixed day

Use your remaining eligible materials. Collecting Rating scores today. Check the list before spending: this day does not include every action from earlier days.

FINISH YOUR PLAN

Collecting Rating scores today.
Use the list: not every earlier action returns.

Today’s scoring items

  • Open Solo Module Chest
  • Open Formation Module Chest
  • Open Barrier Module Chest
  • Power Module
  • Advanced Power Module
  • Collecting Rating +1
  • Precision Gear
  • Magnet
  • Construction speedup / 1 minute
  • Research speedup / 1 minute
  • Training & promotion speedup / 1 minute

Also scores: Forticlad Core · Hyperalloy · Advanced Forticlad Core · Hero exclusive equipment part · Potential Coil

SCORING LIST · Points per listed unit
ActionPoints
Open Solo Module Chest1,824
Open Formation Module Chest3,600
Open Barrier Module Chest5,400
Power Module1,920
Advanced Power Module9,600
Forticlad Core3,000
Hyperalloy1,500
Advanced Forticlad Core45,000
Collecting Rating +1108
Hero exclusive equipment part12,000
Precision Gear6,000
Potential Coil60,000
Magnet3,000
Construction speedup / 1 minute90
Research speedup / 1 minute90
Training & promotion speedup / 1 minute90

SUPREME HONOR · THE BIGGER PICTURE

Preparation sets up the war.

01 / MATCHING

Meet your opponent

Check the matched server, schedule and event rewards.

02 / PREPARATION

Score for your server

The higher total wins this phase and grants server buffs, including healing speed and Recruitment Hall capacity. The war takes place on the losing server.

03 / WAR

Fight for Supreme Prison

Control of Supreme Prison decides the ultimate winner. Occupying the prison and turrets earns war points. Preparation victory does not guarantee war victory.

Rewards & recovery: what to remember

Reach personal and alliance point requirements to claim phase chests. Leaving your alliance forfeits rewards. Personal and alliance rankings award phase rewards; preparation also has an overall ranking.

After war, eligible fallen soldiers start with a 35% revival ratio, up to 95%. Gene Capsules add up to 10 percentage points; allies can help through rescue. Soldiers moved to the Recruitment Hall are excluded. Check the recovery screen before spending diamonds.

During Cross-Server Clash for Supremacy, position bonuses are deactivated for both sides.