LOJ STRATS

LANDS OF JAIL / CHAOTIC TIDE EVENT

Chaotic Tide.
Share the rewards.

Rally together. Answer help requests. Give everyone a turn on the turrets.

01

PHASE 1 / HUNT FELONS

Take your time. Rally together.

1 Choose your highest unlocked difficulty.

Always pick the highest difficulty available to you. Completing it unlocks the next difficulty for your next event. Higher difficulties also help unlock more alliance turrets.

2 Use Request Assist and Rally.

Tap a felon to see Request Assist · Rally · ATK. Use your help tokens while allies are online, and launch rallies so others can join.

If you are weaker on a high difficulty, use rallies or help requests for the later felons.

3 Check your daily reward counters.

Crossed pistols → Assistance Reward → your counters. Rally participation and answering help requests have separate rewards. The counters reset daily.

1 Tap the crossed pistols.

2 Tap Assistance Reward.

3 Check both counters.

50/50 participation complete.
5/7 assistance: two left today.

4 Answer flares. Use your own.

Request Assist creates this message for you or an ally. Tap an ally’s request and initiate the rally: you gain +1 on your X/7 assistance counter and an assistance chest.

Use your tokens regularly when allies are online, for example after an alliance event. Requests expire after 1 hour; after that, the requesting player can use ATK.

Your first five assists each day guarantee a Distress Flare.

5 At 50/50, make room for allies.

Once your participation rewards reach 50/50, untick Chaotic Tide in Auto Join. Leave rally slots for members who still need rewards.

Keep answering help requests if your X/7 counter is not full. Recheck your participation counter after the daily reset.

Your goal: defeat your 50 felons before Phase 1 ends, while sharing daily rally and assistance rewards.

02

PHASE 2 / DESTROY TURRETS

One small hit. Everyone gets a turn.

1 HOUR Turret lifetime

  1. 1

    Agree on a time.
    The alliance should announce it in advance; the event can be scheduled.

  2. 2

    Follow the alliance’s troop limit. No heroes.
    For example: 1 troop, 10K or 20K troops, depending on the instructions.

  3. 3

    Hit once, then wait.
    Keep the turret alive until everyone has tagged it. Then finish it before its hour expires.

Let every member land a hit before finishing.

Some turrets require players to tackle higher difficulties in Phase 1. That is another reason to always choose your highest unlocked difficulty.

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