1 Tick the green option.
Enable “Troops in prison do not defend.”
LANDS OF JAIL / TURMOIL SURGE
Reinforce allied prisons, follow the target and protect both Sentry Turrets.
Reinforce allies for personal points. Keep both turrets alive to boost the alliance score.
Reinforce alliesEarn personal points.
Protect both turretsBoost the alliance score.
Kills still scoreEarn points for enemies defeated.
Keep defendingCover allies still being attacked.
To unlock the next difficulty, meet all three conditions:
2 Sentry TurretsKeep both alive.
20 wavesClear every wave.
Point targetReach the required score.
Higher difficultyBetter rewards
MilestonesPersonal + alliance point targets.
Personal rankingYour leaderboard rewards.
Alliance rankingYour alliance’s leaderboard rewards.
Stay in your allianceUntil rewards are settled.
BEFORE THE EVENT
Enable “Troops in prison do not defend.”
Choose prisons with the “Opt Out From Defense” banner.
ONCE THE EVENT STARTS
It becomes available after the event starts.
Look for green Opt Out text + zero reinforcements.
No green Opt Out text.
Skip this prison.
Green Opt Out + troops.
Already defended.
Green Opt Out + 0 troops.
Send reinforcements here.
PRISON DEFENSE
Let your reinforcements defend your allies and earn points.
Still says “Target: All Members”?
Do not recall troops from other prisons.
Defending an offline ally? Once you see Online Members and the previous attack has landed:
Move to an online ally.
After the wave, return to the original offline ally for the next waves.
WAVE 10 / THE TURRET SWITCH
See “Target: All Sentry Turrets.”
Wait until the current wave hits the ally you defend.
Then recall from ONE allied prison and send those troops to one of the two Sentry Turrets.
Keep your other allies reinforced.
AFTER WAVE 10 / WAVES 11–19
Once wave 10 has finished, recall your troops from the Sentry Turret and send them back to the allied prison you defended before. Keep that ally protected for waves 11–19, with temporary moves for waves 14 and 17 if they are offline. Return after each wave.
WAVE 20 / REPEAT THE SWITCH
See “Target: All Sentry Turrets”, then wait for the current wave to hit your ally. Only then recall from that one prison and send the troops to one of the two Sentry Turrets again.
Strong players with high-level troops should defend the Sentry Turrets. Keeping them alive boosts everyone’s points. You also earn points by defending allies.
Guide updated · Tap any image to enlarge.
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